Battle Critters

I made this role-playing game for a math-based exercise in my teaching

The idea is to use a six-sided dice to roll to pick your critters' super powers, then roll a second time for how many iterations.

Such as rolling 2 for extra heads, then rolling 3 for three of them to draw onto the figure.

This super power bonus (+3 for heads) is noted when you roll for attack, then is added to the other figure to tally each critter's energy.

Each round you must roll higher than your opponent's attack roll and roll below your defend score to avoid them, until energy drops below 0.

The attack roll has the super power bonus added to increase likelihood, and these two numbers form the damage taken from your opponent's energy if they don't avoid it.

Games last 3-6 rounds, take about 10 minutes and benefit from creative descriptions of the action.

I should probably incorporate the rules of gameplay into the design of the sheet, but that will wait for another draft.